gearsI think a devblog is supposed to be written by people who know what’s going on, and be about what’s going to be going on. But I know neither of those things, so instead I’ll talk about what’s happened, and perhaps what hasn’t happened.

What has happened is that I’ve managed to pull together a meagre sketch offering of what we intend IRENE to function like. Well, what we intend the front end to function like (it’s here if you missed it). It has also happened that I’ve enlisted some help to get this all running faster, and looking better. Nimble minds and finger should be working right now to snazz it all up.

What hasn’t happened is everything going smoothly, or working out quite how I want. I figure that’s the way it always is, and will be.


If you’re somehow I now have a second monitor on that spare brace. Productivity has been improved by -200%here without having already done so, go look at the IRENE alpha. Left click to place a pin, fill in the boxes and hit save. The pin should stay on the page, and become visible to everyone else looking at the map. Click it again to see the info you typed in. Hit ‘share this’ (or whatever it the filler text currently is) and share the link provided with some mates/strangers/people-you-tolerate-but-don’t-really-like-that-much and get them to click the back it button. Watch the counter rise.

In a world where IRENE works, that number – the number of backers – will represent the general importance of your issue. Of course I want to build a much more comprehensive, sophisticated, just and reliable sorting system to sift the issues, but we gotta start somewhere.

In the mean time, if you find something that bothers you, have an idea that would better the system for you, or just want to call me out on being a lazy wee s**te then please comment on these (that’s assuming there will be others) posts and I’ll see what I can do (very little in the case of the third option).

In other words, treat this as a bug board.


Comments (15)

  • DJ Rod11/04/2017 at 6:06 pm

    Tried to drop a pin on loch ness.. It moved itself to off the coast of Ghanna. No problems when I retried.

    • admin<3011/04/2017 at 6:48 pm

      Must have been placing the pin near Inverness, Ghana. Y’know. In seriousness though, that seems odd. I’ll try to replicate it.

      • admin<3022/12/2017 at 11:12 am

        I believe I’ve fixed this issue. You used to be able to scroll right off the map onto another map. I’ve added boundaries so that you can’t do this anymore, instead it does a pac-man and re-sets you to the other side of the world again when you go all the way around.

  • Bumbossa08/05/2017 at 2:02 am

    If you zoom all the way out and then scroll either left or right as if the world was spinning the pins disapear.

    • admin<3008/05/2017 at 9:17 am

      Haha, trust you guys to be the first to find bugs! Thanks. For this one we’re thinking of making it so that the pins cluster together into groups when you zoom out so that it looks more like a heatmap from very zoomed out. If it’s to do with update time though (as in the map is moving so fast that the window doesn’t get time to draw the pins on the page) im not 100% sure that a heatmap won’t do the same thing. We’ll have to get you back as professional map spinner when we build the heatmap!

      • DJ Rod18/06/2017 at 1:47 am

        I like the idea of the heat map when you zoom out.

  • Russd14/05/2017 at 5:41 pm

    can you have the buttons have a pop up explaining what they do or a legend somewhere obvious.

    • admin<3017/05/2017 at 6:39 pm

      Yes. Both. There’s a how to, but I definitely need to clarify it. I was thinking of making the start of it a legend, to explain the symbols, then doing a screencast of me placing, backing, commenting etc on a pin so people can see exactly where I click.

      • admin<3022/12/2017 at 11:13 am

        That’s done now. Hoorah!

  • Russd14/05/2017 at 5:46 pm

    im clicking multiple times in my own pins green box and gettingmore support all the time…

    • davidwfullerton15/05/2017 at 12:42 pm

      Hey, thanks for testing out the site. You mentioned having “pop up” explanations for what buttons do, do you think something like a tooltip would be what you are after?
      As for increasing your own pins support an unlimited number of times, this is something we are currently working on and will be a feature in the next update 🙂

  • admin>5020/06/2017 at 6:59 pm

    Hi Max – I wanted some more pins. You said they were there but there’s only 1 left in my pin tray?

  • admin>5022/06/2017 at 4:16 pm

    Thanks for the pins! I’m getting bunches of expiration reminders coming though – I remember you said you were going to sort that out but I just wanted to highlight it again!

  • admin>5029/06/2017 at 3:09 pm

    sorry for resorting to the bug board again but I couldn’t find that schedule thingy you showed me. I was wondering about being able to reposition a pin once I’ve dropped it, in case I accidentally put it in the wrong place?

    • admin<3003/07/2017 at 1:18 pm

      For anyone else experiencing similar issues:
      The number of expiration reminders should have dropped to one per pin. I’ll have a look at bunching the reminders into one email per day to reduce the number of individual emails.

      As for re-positioning a pin, when you drop it on the map, you’ll see a box at the bottom of the popup that says ‘save’. As long as you don’t click that box you won’t spend a pin, so you can try to place it again – as many times as it takes 😛
      We’re also planning to build a function so that you can move a pin around without re-dropping until you hit that save button!


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